mlsanityData to 7 Oct 2026

AI4GCC -- Track 3: Consumption and the Challenges of Multi-Agent RL

arXiv 2308.05260 ↗First posted 9 Aug 2023cs.AI cs.CYcited by 0

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Abstract (arXiv)

The AI4GCC competition presents a bold step forward in the direction of integrating machine learning with traditional economic policy analysis. Below, we highlight two potential areas for improvement that could enhance the competition's ability to identify and evaluate proposed negotiation protocols. Firstly, we suggest the inclusion of an additional index that accounts for consumption/utility as part of the evaluation criteria. Secondly, we recommend further investigation into the learning dynamics of agents in the simulator and the game theoretic properties of outcomes from proposed negotiation protocols. We hope that these suggestions can be of use for future iterations of the competition/simulation.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 4 of its 7 references that are in the map. First posted on arXiv 9 Aug 2023.

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References · 4

  1. 2017Learning with Opponent-Learning Awarenesscited by 218
  2. 2020The AI Economist: Improving Equality and Productivity with AI-Driven Tax Policiescited by 75
  3. 2017Maintaining cooperation in complex social dilemmas using deep reinforcement learningcited by 48
  4. 2022AI for Global Climate Cooperation: Modeling Global Climate Negotiations, Agreements, and Long-Term Cooperation in RICE-Ncited by 22

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