Real-time Light Estimation and Neural Soft Shadows for AR Indoor Scenarios
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Abstract (arXiv)
We present a pipeline for realistic embedding of virtual objects into footage of indoor scenes with focus on real-time AR applications. Our pipeline consists of two main components: A light estimator and a neural soft shadow texture generator. Our light estimation is based on deep neural nets and determines the main light direction, light color, ambient color and an opacity parameter for the shadow texture. Our neural soft shadow method encodes object-based realistic soft shadows as light direction dependent textures in a small MLP. We show that our pipeline can be used to integrate objects into AR scenes in a new level of realism in real-time. Our models are small enough to run on current mobile devices. We achieve runtimes of 9ms for light estimation and 5ms for neural shadows on an iPhone 11 Pro.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 9 of its 34 references that are in the map. First posted on arXiv 3 Aug 2023.
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9 of 34 references.
References · 9
- 2017Attention Is All You Needcited by 59,932
- 2016Densely Connected Convolutional Networkscited by 6,691
- 2018On the Spectral Bias of Neural Networkscited by 1,321
- 2017Learning to Predict Indoor Illumination from a Single Imagecited by 160
- 2019Deep Parametric Indoor Lighting Estimationcited by 82
- 2019Fast Spatially-Varying Indoor Lighting Estimationcited by 72
- 2019Neural Illumination: Lighting Prediction for Indoor Environmentscited by 57
- 2016Deep Outdoor Illumination Estimationcited by 53
- 2020HDR Environment Map Estimation for Real-Time Augmented Realitycited by 46
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