Contextual Bandits and Imitation Learning via Preference-Based Active Queries
On the map: Offline RL and imitation learning from data → Imitation learning methods
Abstract (arXiv)
We consider the problem of contextual bandits and imitation learning, where the learner lacks direct knowledge of the executed action's reward. Instead, the learner can actively query an expert at each round to compare two actions and receive noisy preference feedback. The learner's objective is two-fold: to minimize the regret associated with the executed actions, while simultaneously, minimizing the number of comparison queries made to the expert. In this paper, we assume that the learner has access to a function class that can represent the expert's preference model under appropriate link functions, and provide an algorithm that leverages an online regression oracle with respect to this function class for choosing its actions and deciding when to query. For the contextual bandit setting, our algorithm achieves a regret bound that combines the best of both worlds, scaling as O(min√T, d/Delta), where T represents the number of interactions, d represents the eluder dimension of the function class, and Delta represents the minimum preference of the optimal action over any suboptimal action under all contexts. Our algorithm does not require the knowledge of Delta, and the obtained regret bound is comparable to what can be achieved in the standard contextual bandits setting where the learner observes reward signals at each round. Additionally, our algorithm makes only O(minT, d2/Delta2) queries to the expert. We then extend our algorithm to the imitation learning setting, where the learning agent engages with an unknown environment in episodes of length H each, and provide similar guarantees for regret and query complexity. Interestingly, our algorithm for imitation learning can even learn to outperform the underlying expert, when it is suboptimal, highlighting a practical benefit of preference-based feedback in imitation learning.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data. Builds on 9 of its 90 references that are in the map. First posted on arXiv 24 Jul 2023.
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9 of 90 references.
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Other references · 8
- 2023Let's Verify Step by Stepcited by 3,598
- 2014Reinforcement and Imitation Learning via Interactive No-Regret Learningcited by 116
- 2021Dueling RL: Reinforcement Learning with Trajectory Preferencescited by 105
- 2023Reinforcement Learning with Human Feedback: Learning Dynamic Choices via Pessimismcited by 69
- 2023Provable Reward-Agnostic Preference-Based Reinforcement Learningcited by 25
- 2023Borda Regret Minimization for Generalized Linear Dueling Banditscited by 17
- 2023Active Reward Learning from Online Preferencescited by 12
- 2022Time-Efficient Reward Learning via Visually Assisted Cluster Rankingcited by 8
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Citing papers per year: 2024: 1; 2025: 1.
2 papers.
- 2024A Theoretical Survey on Foundation Modelscited by 1
- 2025Contextual bandits with entropy-based human feedbackcited by 1
- 2025Contextual bandits with entropy-based human feedback12 Feb 2025
- 2024A Theoretical Survey on Foundation Models15 Oct 2024
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- 2024Neural Dueling Bandits: Preference-Based Optimization with Human Feedback
- 2021Adapting to Misspecification in Contextual Bandits with Offline Regression Oracles
- 2023Oracle-Efficient Pessimism: Offline Policy Optimization in Contextual Bandits
- 2023Kernelized Offline Contextual Dueling Bandits
- 2024Reinforcement Learning from Human Feedback with Active Queries
- 2023Provable Benefits of Policy Learning from Human Preferences in Contextual Bandit Problems
- 2024Diffusion Models Meet Contextual Bandits