Exploring Cognitive Paradoxes in Video Games: A Quantum Mechanical Perspective
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Abstract (arXiv)
This paper introduces a quantum-mechanical model that bridges the realms of cognition and quantum mechanics, offering a novel perspective on decision-making under risk and perceptual reversals. By integrating quantum theories addressing decision-theoretic anomalies with examples from immersive video games like "Deal or No Deal", we seek to elucidate complex human cognitive behaviours. Study 1 showcases the proposed quantum model's superiority over traditional decision-making approaches using the "Deal or No Deal" video game experiment. In Study 2, we apply our model to bistable perceptions, taking the Necker cube from the Necker game as a primary example. While previous works have hinted at connections between quantum mechanics and cognition, Study 3 provides a more tangible link, likening the physics that underpins quantum tunnelling to an eye blink's role in perceptual reversals. Conclusively, our model displays a promising ability to interpret diverse optical illusions and psychological phenomena, marking a significant stride in understanding human decision making.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 5 of its 126 references that are in the map. First posted on arXiv 23 Jun 2023.
Builds on
5 of 126 references.
References · 5
- 2022A Planck Radiation and Quantization Scheme for Human Cognition and Languagecited by 8
- 2022Human Perception as a Phenomenon of Quantizationcited by 6
- 2021Quantum propensities in the brain cortex and free willcited by 3
- 2014Violation of contextual generalization of the Leggett-Garg inequality for recognition of ambiguous figurescited by 2
- 2016On the quantum principles of cognitive learningcited by 2
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Citing papers per year: 2023: 1; 2024: 0; 2025: 1.
2 papers.