Data-Scarce Identification of Game Dynamics via Sum-of-Squares Optimization
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Abstract (arXiv)
Understanding how players adjust their strategies in games, based on their experience, is a crucial tool for policymakers. It enables them to forecast the system's eventual behavior, exert control over the system, and evaluate counterfactual scenarios. The task becomes increasingly difficult when only a limited number of observations are available or difficult to acquire. In this work, we introduce the Side-Information Assisted Regression (SIAR) framework, designed to identify game dynamics in multiplayer normal-form games only using data from a short run of a single system trajectory. To enhance system recovery in the face of scarce data, we integrate side-information constraints into SIAR, which restrict the set of feasible solutions to those satisfying game-theoretic properties and common assumptions about strategic interactions. SIAR is solved using sum-of-squares (SOS) optimization, resulting in a hierarchy of approximations that provably converge to the true dynamics of the system. We showcase that the SIAR framework accurately predicts player behavior across a spectrum of normal-form games, widely-known families of game dynamics, and strong benchmarks, even if the unknown system is chaotic.
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References · 12
- 2019AI Feynman: a Physics-Inspired Method for Symbolic Regressioncited by 548
- 2020Discovering Symbolic Models from Deep Learning with Inductive Biasescited by 344
- 2020Physics-informed learning of governing equations from scarce datacited by 167
- 2020AI Feynman 2.0: Pareto-optimal symbolic regression exploiting graph modularitycited by 144
- 2017Sparse identification of nonlinear dynamics for model predictive control in the low-data limitcited by 140
- 2020AI Poincar'e: Machine Learning Conservation Laws from Trajectoriescited by 77
- 2018Nonparametric inference of interaction laws in systems of agents from trajectory datacited by 44
- 2019Vortices Instead of Equilibria in MinMax Optimization: Chaos and Butterfly Effects of Online Learning in Zero-Sum Gamescited by 25
- 2021Exploration-Exploitation in Multi-Agent Competition: Convergence with Bounded Rationalitycited by 21
- 2020Learning Dynamical Systems with Side Informationcited by 19
- 2020Shape-Constrained Regression using Sum of Squares Polynomialscited by 5
- 2016The Price of Anarchy in Transportation Networks: Data-Driven Evaluation and Reduction Strategiescited by 2
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