mlsanityData to 14 Oct 2026

Designing Behavior Trees from Goal-Oriented LTLf Formulas

arXiv 2307.06399 ↗First posted 12 Jul 2023cs.AIcited by 5

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Abstract (arXiv)

Temporal logic can be used to formally specify autonomous agent goals, but synthesizing planners that guarantee goal satisfaction can be computationally prohibitive. This paper shows how to turn goals specified using a subset of finite trace Linear Temporal Logic (LTL) into a behavior tree (BT) that guarantees that successful traces satisfy the LTL goal. Useful LTL formulas for achievement goals can be derived using achievement-oriented task mission grammars, leading to missions made up of tasks combined using LTL operators. Constructing BTs from LTL formulas leads to a relaxed behavior synthesis problem in which a wide range of planners can implement the action nodes in the BT. Importantly, any successful trace induced by the planners satisfies the corresponding LTL formula. The usefulness of the approach is demonstrated in two ways: a) exploring the alignment between two planners and LTL goals, and b) solving a sequential key-door problem for a Fetch robot.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 5 of its 37 references that are in the map. First posted on arXiv 12 Jul 2023.

Builds on

5 of 37 references.

References · 5

  1. 2017Behavior Trees in Robotics and AI: An Introductioncited by 107
  2. 2014A Learning Based Approach to Control Synthesis of Markov Decision Processes for Linear Temporal Logic Specificationscited by 49
  3. 2020Stochastic Finite State Control of POMDPs with LTL Specificationscited by 11
  4. 2020On modularity in reactive control architectures, with an application to formal verificationcited by 11
  5. 2013Sampling-Based Temporal Logic Path Planningcited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 3; 2025: 1; 2026: 1.

5 papers.