mlsanityData to 7 Oct 2026

Digital Modeling for Everyone: Exploring How Novices Approach Voice-Based 3D Modeling

arXiv 2307.04481 ↗First posted 10 Jul 2023cs.HC cs.AIcited by 1

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Abstract (arXiv)

Manufacturing tools like 3D printers have become accessible to the wider society, making the promise of digital fabrication for everyone seemingly reachable. While the actual manufacturing process is largely automated today, users still require knowledge of complex design applications to produce ready-designed objects and adapt them to their needs or design new objects from scratch. To lower the barrier to the design and customization of personalized 3D models, we explored novice mental models in voice-based 3D modeling by conducting a high-fidelity Wizard of Oz study with 22 participants. We performed a thematic analysis of the collected data to understand how the mental model of novices translates into voice-based 3D modeling. We conclude with design implications for voice assistants. For example, they have to: deal with vague, incomplete and wrong commands; provide a set of straightforward commands to shape simple and composite objects; and offer different strategies to select 3D objects.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 3 of its 55 references that are in the map. First posted on arXiv 10 Jul 2023.

Builds on

3 of 55 references.

References · 3

  1. 2017Iris: A Conversational Agent for Complex Taskscited by 22
  2. 2021Eliciting and Analysing Users' Envisioned Dialogues with Perfect Voice Assistantscited by 9
  3. 2020Combining Gesture and Voice Control for Mid-Air Manipulation of CAD Models in VR Environmentscited by 2

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 1.

1 paper.