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Pure exploration in multi-armed bandits with low rank structure using oblivious sampler

arXiv 2306.15856 ↗First posted 28 Jun 2023cs.LG stat.MLcited by 0

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Abstract (arXiv)

In this paper, we consider the low rank structure of the reward sequence of the pure exploration problems. Firstly, we propose the separated setting in pure exploration problem, where the exploration strategy cannot receive the feedback of its explorations. Due to this separation, it requires that the exploration strategy to sample the arms obliviously. By involving the kernel information of the reward vectors, we provide efficient algorithms for both time-varying and fixed cases with regret bound O(d√(ln N)/n). Then, we show the lower bound to the pure exploration in multi-armed bandits with low rank sequence. There is an O(√ln N) gap between our upper bound and the lower bound.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 2 of its 15 references that are in the map. First posted on arXiv 28 Jun 2023.

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References · 2

  1. 2018What Doubling Tricks Can and Can't Do for Multi-Armed Banditscited by 71
  2. 2016Online Learning with Low Rank Expertscited by 4

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