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A Unified Model and Dimension for Interactive Estimation

arXiv 2306.06184 ↗First posted 9 Jun 2023cs.LG stat.MLcited by 0

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Abstract (arXiv)

We study an abstract framework for interactive learning called interactive estimation in which the goal is to estimate a target from its "similarity'' to points queried by the learner. We introduce a combinatorial measure called dissimilarity dimension which largely captures learnability in our model. We present a simple, general, and broadly-applicable algorithm, for which we obtain both regret and PAC generalization bounds that are polynomial in the new dimension. We show that our framework subsumes and thereby unifies two classic learning models: statistical-query learning and structured bandits. We also delineate how the dissimilarity dimension is related to well-known parameters for both frameworks, in some cases yielding significantly improved analyses.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 7 of its 32 references that are in the map. First posted on arXiv 9 Jun 2023.

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References · 7

  1. 2021The Statistical Complexity of Interactive Decision Makingcited by 218
  2. 2014Taming the Monster: A Fast and Simple Algorithm for Contextual Banditscited by 201
  3. 2020Beyond UCB: Optimal and Efficient Contextual Bandits with Regression Oraclescited by 197
  4. 2021Bilinear Classes: A Structural Framework for Provable Generalization in RLcited by 178
  5. 2014Model-based Reinforcement Learning and the Eluder Dimensioncited by 116
  6. 2021Provable Model-based Nonlinear Bandit and Reinforcement Learning: Shelve Optimism, Embrace Virtual Curvaturecited by 32
  7. 2020Statistical Queries and Statistical Algorithms: Foundations and Applicationscited by 22

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