mlsanityData to 14 Oct 2026

AI Audit: A Card Game to Reflect on Everyday AI Systems

arXiv 2305.17910 ↗First posted 29 May 2023cs.CY cs.AI cs.HCcited by 3

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Abstract (arXiv)

An essential element of K-12 AI literacy is educating learners about the ethical and societal implications of AI systems. Previous work in AI ethics literacy have developed curriculum and classroom activities that engage learners in reflecting on the ethical implications of AI systems and developing responsible AI. There is little work in using game-based learning methods in AI literacy. Games are known to be compelling media to teach children about complex STEM concepts. In this work, we developed a competitive card game for middle and high school students called "AI Audit" where they play as AI start-up founders building novel AI-powered technology. Players can challenge other players with potential harms of their technology or defend their own businesses by features that mitigate these harms. The game mechanics reward systems that are ethically developed or that take steps to mitigate potential harms. In this paper, we present the game design, teacher resources for classroom deployment and early playtesting results. We discuss our reflections about using games as teaching tools for AI literacy in K-12 classrooms.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 1 of its 53 references that are in the map. First posted on arXiv 29 May 2023.

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1 of 53 references.

References · 1

  1. 2020Engaging Teachers to Co-Design Integrated AI Curriculum for K-12 Classroomscited by 14

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Citing papers per year: 2024: 1; 2025: 2.

3 papers.