mlsanityData to 14 Oct 2026

Bayesian Decision Making to Localize Visual Queries in 2D

arXiv 2305.17611 ↗First posted 28 May 2023cs.CVcited by 0

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Abstract (arXiv)

This report describes our approach for the EGO4D 2023 Visual Query 2D Localization Challenge. Our method aims to reduce the number of False Positives (FP) that occur because of high similarity between the visual crop and the proposed bounding boxes from the baseline's Region Proposal Network (RPN). Our method uses a transformer to determine similarity in higher dimensions which is used as our prior belief. The results are then combined together with the similarity in lower dimensions from the Siamese Head, acting as our measurement, to generate a posterior which is then used to determine the final similarity of the visual crop with the proposed bounding box. Our code is publicly available hrefhttps://github.com/s-m-asjad/EGO4DVQ2Dhere.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 9 of its 14 references that are in the map. First posted on arXiv 28 May 2023.

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9 of 14 references.

References · 9

  1. 2015Fast R-CNNcited by 2,933
  2. 2021BEiT: BERT Pre-Training of Image Transformerscited by 2,375
  3. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,556
  4. 2019Siam R-CNN: Visual Tracking by Re-Detectioncited by 174
  5. 2020Know Your Surroundings: Exploiting Scene Information for Object Trackingcited by 119
  6. 2022Visual Object Tracking in First Person Visioncited by 25
  7. 2022Where is my Wallet? Modeling Object Proposal Sets for Egocentric Visual Query Localizationcited by 24
  8. 2021Is First Person Vision Challenging for Object Tracking?cited by 21
  9. 2022Negative Frames Matter in Egocentric Visual Query 2D Localizationcited by 14

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