mlsanityData to 7 Oct 2026

Scanpath Prediction in Panoramic Videos via Expected Code Length Minimization

arXiv 2305.02536 ↗First posted 4 May 2023cs.CVcited by 4

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Abstract (arXiv)

Predicting human scanpaths when exploring panoramic videos is a challenging task due to the spherical geometry and the multimodality of the input, and the inherent uncertainty and diversity of the output. Most previous methods fail to give a complete treatment of these characteristics, and thus are prone to errors. In this paper, we present a simple new criterion for scanpath prediction based on principles from lossy data compression. This criterion suggests minimizing the expected code length of quantized scanpaths in a training set, which corresponds to fitting a discrete conditional probability model via maximum likelihood. Specifically, the probability model is conditioned on two modalities: a viewport sequence as the deformation-reduced visual input and a set of relative historical scanpaths projected onto respective viewports as the aligned path input. The probability model is parameterized by a product of discretized Gaussian mixture models to capture the uncertainty and the diversity of scanpaths from different users. Most importantly, the training of the probability model does not rely on the specification of "ground-truth" scanpaths for imitation learning. We also introduce a proportional-integral-derivative (PID) controller-based sampler to generate realistic human-like scanpaths from the learned probability model. Experimental results demonstrate that our method consistently produces better quantitative scanpath results in terms of prediction accuracy (by comparing to the assumed "ground-truths") and perceptual realism (through machine discrimination) over a wide range of prediction horizons. We additionally verify the perceptual realism improvement via a formal psychophysical experiment and the generalization improvement on several unseen panoramic video datasets.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 26 of its 86 references that are in the map. First posted on arXiv 4 May 2023.

Builds on

26 of 86 references.

References · 26

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14 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 0; 2026: 1.

4 papers.

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  1. 2025Modeling Human Gaze Behavior with Diffusion Models for Unified Scanpath Prediction
  2. 2026SpheRoPE: Zero-Shot Optimization-Free 360 Panorama Generation with Spherical RoPE
  3. 2026PanoWorld: Geometry-Consistent Panoramic Video World Modeling
  4. 2025ViewPoint: Panoramic Video Generation with Pretrained Diffusion Models
  5. 2025EvoWorld: Evolving Panoramic World Generation with Explicit 3D Memory
  6. 2025PanoWorld-X: Generating Explorable Panoramic Worlds via Sphere-Aware Video Diffusion
  7. 2026PanoWorld: Real-World Panoramic Generation
  8. 2026SPW-Nav: A Streaming Panoramic World Model for Language-Guided Navigation