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Sampling-based Reactive Synthesis for Nondeterministic Hybrid Systems

arXiv 2304.06876 ↗First posted 14 Apr 2023eess.SY cs.AI cs.ROcited by 0

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Abstract (arXiv)

This paper introduces a sampling-based strategy synthesis algorithm for nondeterministic hybrid systems with complex continuous dynamics under temporal and reachability constraints. We model the evolution of the hybrid system as a two-player game, where the nondeterminism is an adversarial player whose objective is to prevent achieving temporal and reachability goals. The aim is to synthesize a winning strategy -- a reactive (robust) strategy that guarantees the satisfaction of the goals under all possible moves of the adversarial player. Our proposed approach involves growing a (search) game-tree in the hybrid space by combining sampling-based motion planning with a novel bandit-based technique to select and improve on partial strategies. We show that the algorithm is probabilistically complete, i.e., the algorithm will asymptotically almost surely find a winning strategy, if one exists. The case studies and benchmark results show that our algorithm is general and effective, and consistently outperforms state of the art algorithms.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 8 of its 36 references that are in the map. First posted on arXiv 14 Apr 2023.

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References · 8

  1. 2021Contraction Theory for Nonlinear Stability Analysis and Learning-based Control: A Tutorial Overviewcited by 42
  2. 2017FaSTrack: a Modular Framework for Fast and Guaranteed Safe Motion Planningcited by 21
  3. 2018Probabilistic completeness of RRT for geometric and kinodynamic planning with forward propagationcited by 9
  4. 2022Let's Collaborate: Regret-based Reactive Synthesis for Robotic Manipulationcited by 3
  5. 2022Gaussian Belief Trees for Chance Constrained Asymptotically Optimal Motion Planningcited by 2
  6. 2022Planning with SiMBA: Motion Planning under Uncertainty for Temporal Goals using Simplified Belief Guidescited by 2
  7. 2022Chance-Constrained Motion Planning with Event-Triggered Estimationcited by 1
  8. 2022A Rapidly-Exploring Random Trees Motion Planning Algorithm for Hybrid Dynamical Systemscited by 1

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