mlsanityData to 14 Oct 2026

MHfit: Mobile Health Data for Predicting Athletics Fitness Using Machine Learning

arXiv 2304.04839 ↗First posted 10 Apr 2023cs.LG cs.CYcited by 5

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Abstract (arXiv)

Mobile phones and other electronic gadgets or devices have aided in collecting data without the need for data entry. This paper will specifically focus on Mobile health data. Mobile health data use mobile devices to gather clinical health data and track patient vitals in real-time. Our study is aimed to give decisions for small or big sports teams on whether one athlete good fit or not for a particular game with the compare several machine learning algorithms to predict human behavior and health using the data collected from mobile devices and sensors placed on patients. In this study, we have obtained the dataset from a similar study done on mhealth. The dataset contains vital signs recordings of ten volunteers from different backgrounds. They had to perform several physical activities with a sensor placed on their bodies. Our study used 5 machine learning algorithms (XGBoost, Naive Bayes, Decision Tree, Random Forest, and Logistic Regression) to analyze and predict human health behavior. XGBoost performed better compared to the other machine learning algorithms and achieved 95.2% accuracy, 99.5% in sensitivity, 99.5% in specificity, and 99.66% in F1 score. Our research indicated a promising future in mhealth being used to predict human behavior and further research and exploration need to be done for it to be available for commercial use specifically in the sports industry.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 0 of its 24 references that are in the map. First posted on arXiv 10 Apr 2023.

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