Blind Estimation of Audio Processing Graph
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Abstract (arXiv)
Musicians and audio engineers sculpt and transform their sounds by connecting multiple processors, forming an audio processing graph. However, most deep-learning methods overlook this real-world practice and assume fixed graph settings. To bridge this gap, we develop a system that reconstructs the entire graph from a given reference audio. We first generate a realistic graph-reference pair dataset and train a simple blind estimation system composed of a convolutional reference encoder and a transformer-based graph decoder. We apply our model to singing voice effects and drum mixing estimation tasks. Evaluation results show that our method can reconstruct complex signal routings, including multi-band processing and sidechaining.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 15 Mar 2023.
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Citing papers per year: 2023: 1; 2024: 0; 2025: 3; 2026: 1.
5 papers.
- 2023Modulation Extraction for LFO-driven Audio Effectscited by 6
- 2025Unsupervised Estimation of Nonlinear Audio Effects: Comparing Diffusion-Based and Adversarial approachescited by 4
- 2025Improving Inference-Time Optimisation for Vocal Effects Style Transfer with a Gaussian Priorcited by 0
- 2025WildFX: A DAW-Powered Pipeline for In-the-Wild Audio FX Graph Modelingcited by 0
- 2026Music Restoration via Latent Operator Optimization and Diffusion Model Priorscited by 0
- 2026Music Restoration via Latent Operator Optimization and Diffusion Model Priors3 Aug 2026
- 2025WildFX: A DAW-Powered Pipeline for In-the-Wild Audio FX Graph Modeling14 Jul 2025
- 2025Improving Inference-Time Optimisation for Vocal Effects Style Transfer with a Gaussian Prior16 May 2025
- 2025Unsupervised Estimation of Nonlinear Audio Effects: Comparing Diffusion-Based and Adversarial approaches7 Apr 2025
- 2023Modulation Extraction for LFO-driven Audio Effects22 May 2023