mlsanityData to 7 Oct 2026

Reinforcement Learning with Depreciating Assets

arXiv 2302.14176 ↗First posted 27 Feb 2023cs.AI cs.CE math.OCcited by 2

Not on the map. Why?

Abstract (arXiv)

A basic assumption of traditional reinforcement learning is that the value of a reward does not change once it is received by an agent. The present work forgoes this assumption and considers the situation where the value of a reward decays proportionally to the time elapsed since it was obtained. Emphasizing the inflection point occurring at the time of payment, we use the term asset to refer to a reward that is currently in the possession of an agent. Adopting this language, we initiate the study of depreciating assets within the framework of infinite-horizon quantitative optimization. In particular, we propose a notion of asset depreciation, inspired by classical exponential discounting, where the value of an asset is scaled by a fixed discount factor at each time step after it is obtained by the agent. We formulate a Bellman-style equational characterization of optimality in this context and develop a model-free reinforcement learning approach to obtain optimal policies.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 6 of its 44 references that are in the map. First posted on arXiv 27 Feb 2023.

Builds on

6 of 44 references.

References · 6

  1. 2017Environment-Independent Task Specifications via GLTLcited by 67
  2. 2014Discounting in LTLcited by 6
  3. 2014Qualitative Analysis of Concurrent Mean-payoff Gamescited by 2
  4. 2014General limit value in zero-sum stochastic gamescited by 1
  5. 2015A Tauberian theorem for nonexpansive operators and applications to zero-sum stochastic gamescited by 1
  6. 2016Tauberian theorems for general iterations of operators: applications to zero-sum stochastic gamescited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.