mlsanityData to 7 Oct 2026

Friend Ranking in Online Games via Pre-training Edge Transformers

arXiv 2302.10043 ↗First posted 20 Feb 2023cs.AI cs.SIcited by 0

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Abstract (arXiv)

Friend recall is an important way to improve Daily Active Users (DAU) in online games. The problem is to generate a proper lost friend ranking list essentially. Traditional friend recall methods focus on rules like friend intimacy or training a classifier for predicting lost players' return probability, but ignore feature information of (active) players and historical friend recall events. In this work, we treat friend recall as a link prediction problem and explore several link prediction methods which can use features of both active and lost players, as well as historical events. Furthermore, we propose a novel Edge Transformer model and pre-train the model via masked auto-encoders. Our method achieves state-of-the-art results in the offline experiments and online A/B Tests of three Tencent games.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 12 of its 18 references that are in the map. First posted on arXiv 20 Feb 2023.

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References · 12

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  12. 2022TranS: Transition-based Knowledge Graph Embedding with Synthetic Relation Representationcited by 7

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