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Procedural generation of meta-reinforcement learning tasks

arXiv 2302.05583 ↗First posted 11 Feb 2023cs.LG cs.AIcited by 1

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Abstract (arXiv)

Open-endedness stands to benefit from the ability to generate an infinite variety of diverse, challenging environments. One particularly interesting type of challenge is meta-learning ("learning-to-learn"), a hallmark of intelligent behavior. However, the number of meta-learning environments in the literature is limited. Here we describe a parametrized space for simple meta-reinforcement learning (meta-RL) tasks with arbitrary stimuli. The parametrization allows us to randomly generate an arbitrary number of novel simple meta-learning tasks. The parametrization is expressive enough to include many well-known meta-RL tasks, such as bandit problems, the Harlow task, T-mazes, the Daw two-step task and others. Simple extensions allow it to capture tasks based on two-dimensional topological spaces, such as full mazes or find-the-spot domains. We describe a number of randomly generated meta-RL domains of varying complexity and discuss potential issues arising from random generation.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 5 of its 20 references that are in the map. First posted on arXiv 11 Feb 2023.

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5 of 20 references.

References · 5

  1. 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,897
  2. 2016RL2: Fast Reinforcement Learning via Slow Reinforcement Learningcited by 503
  3. 2022In-context Reinforcement Learning with Algorithm Distillationcited by 190
  4. 2023Human-Timescale Adaptation in an Open-Ended Task Spacecited by 138
  5. 2021Alchemy: A benchmark and analysis toolkit for meta-reinforcement learning agentscited by 36

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