Procedural generation of meta-reinforcement learning tasks
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Abstract (arXiv)
Open-endedness stands to benefit from the ability to generate an infinite variety of diverse, challenging environments. One particularly interesting type of challenge is meta-learning ("learning-to-learn"), a hallmark of intelligent behavior. However, the number of meta-learning environments in the literature is limited. Here we describe a parametrized space for simple meta-reinforcement learning (meta-RL) tasks with arbitrary stimuli. The parametrization allows us to randomly generate an arbitrary number of novel simple meta-learning tasks. The parametrization is expressive enough to include many well-known meta-RL tasks, such as bandit problems, the Harlow task, T-mazes, the Daw two-step task and others. Simple extensions allow it to capture tasks based on two-dimensional topological spaces, such as full mazes or find-the-spot domains. We describe a number of randomly generated meta-RL domains of varying complexity and discuss potential issues arising from random generation.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 5 of its 20 references that are in the map. First posted on arXiv 11 Feb 2023.
Builds on
5 of 20 references.
References · 5
- 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,897
- 2016RL2: Fast Reinforcement Learning via Slow Reinforcement Learningcited by 503
- 2022In-context Reinforcement Learning with Algorithm Distillationcited by 190
- 2023Human-Timescale Adaptation in an Open-Ended Task Spacecited by 138
- 2021Alchemy: A benchmark and analysis toolkit for meta-reinforcement learning agentscited by 36
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1 paper.