Strategic Behavior and No-Regret Learning in Queueing Systems
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Abstract (arXiv)
This paper studies a dynamic discrete-time queuing model where at every period players get a new job and must send all their jobs to a queue that has a limited capacity. Players have an incentive to send their jobs as late as possible; however if a job does not exit the queue by a fixed deadline, the owner of the job incurs a penalty and this job is sent back to the player and joins the queue at the next period. Therefore, stability, i.e. the boundedness of the number of jobs in the system, is not guaranteed. We show that if players are myopically strategic, then the system is stable when the penalty is high enough. Moreover, if players use a learning algorithm derived from a typical no-regret algorithm (exponential weight), then the system is stable when penalties are greater than a bound that depends on the total number of jobs in the system.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 7 Feb 2023.
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Citing papers per year: 2024: 1; 2025: 1.
2 papers.
- 2025Learning in Strategic Queuing Systems with Small Buffers13 Feb 2025
- 2024Tracking solutions of time-varying variational inequalities20 Jun 2024