4D topology optimization: Integrated optimization of the structure and self-actuation of soft bodies for dynamic motions
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Abstract (arXiv)
Topology optimization is a powerful tool utilized in various fields for structural design. However, its application has primarily been restricted to static or passively moving objects, mainly focusing on hard materials with limited deformations and contact capabilities. Designing soft and actively moving objects, such as soft robots equipped with actuators, poses challenges due to simulating dynamics problems involving large deformations and intricate contact interactions. Moreover, the optimal structure depends on the object's motion, necessitating a simultaneous design approach. To address these challenges, we propose "4D topology optimization," an extension of density-based topology optimization that incorporates the time dimension. This enables the simultaneous optimization of both the structure and self-actuation of soft bodies for specific dynamic tasks. Our method utilizes multi-indexed and hierarchized density variables distributed over the spatiotemporal design domain, representing the material layout, actuator layout, and time-varying actuation. These variables are efficiently optimized using gradient-based methods. Forward and backward simulations of soft bodies are done using the material point method, a Lagrangian-Eulerian hybrid approach, implemented on a recent automatic differentiation framework. We present several numerical examples of self-actuating soft body designs aimed at achieving locomotion, posture control, and rotation tasks. The results demonstrate the effectiveness of our method in successfully designing soft bodies with complex structures and biomimetic movements, benefiting from its high degree of design freedom.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Feb 2023.
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Citing papers per year: 2023: 1; 2024: 1; 2025: 3.
5 papers.
- 2023Reinforcement learning for freeform robot designcited by 7
- 2025JAX-MPM: A Learning-Augmented Differentiable Meshfree Framework for GPU-Accelerated Lagrangian Simulation and Geophysical Inverse Modelingcited by 5
- 2025Embodied Co-Design for Rapidly Evolving Agents: Taxonomy, Frontiers, and Challengescited by 4
- 2024Evolution and learning in differentiable robotscited by 3
- 2025Digital Twin-based Control Co-Design of Full Vehicle Active Suspensions via Deep Reinforcement Learningcited by 0
- 2025Embodied Co-Design for Rapidly Evolving Agents: Taxonomy, Frontiers, and Challenges4 Dec 2025
- 2025Digital Twin-based Control Co-Design of Full Vehicle Active Suspensions via Deep Reinforcement Learning3 Dec 2025
- 2025JAX-MPM: A Learning-Augmented Differentiable Meshfree Framework for GPU-Accelerated Lagrangian Simulation and Geophysical Inverse Modeling6 Jul 2025
- 2024Evolution and learning in differentiable robots23 May 2024
- 2023Reinforcement learning for freeform robot design9 Oct 2023