Perceptual-Neural-Physical Sound Matching
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Abstract (arXiv)
Sound matching algorithms seek to approximate a target waveform by parametric audio synthesis. Deep neural networks have achieved promising results in matching sustained harmonic tones. However, the task is more challenging when targets are nonstationary and inharmonic, e.g., percussion. We attribute this problem to the inadequacy of loss function. On one hand, mean square error in the parametric domain, known as "P-loss", is simple and fast but fails to accommodate the differing perceptual significance of each parameter. On the other hand, mean square error in the spectrotemporal domain, known as "spectral loss", is perceptually motivated and serves in differentiable digital signal processing (DDSP). Yet, spectral loss is a poor predictor of pitch intervals and its gradient may be computationally expensive; hence a slow convergence. Against this conundrum, we present Perceptual-Neural-Physical loss (PNP). PNP is the optimal quadratic approximation of spectral loss while being as fast as P-loss during training. We instantiate PNP with physical modeling synthesis as decoder and joint time-frequency scattering transform (JTFS) as spectral representation. We demonstrate its potential on matching synthetic drum sounds in comparison with other loss functions.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 8 of its 22 references that are in the map. First posted on arXiv 7 Jan 2023.
Builds on
8 of 22 references.
References · 8
- 2019EfficientNet: Rethinking Model Scaling for Convolutional Neural Networkscited by 6,415
- 2020DDSP: Differentiable Digital Signal Processingcited by 177
- 2021LEAF: A Learnable Frontend for Audio Classificationcited by 69
- 2018Kymatio: Scattering Transforms in Pythoncited by 54
- 2019Universal audio synthesizer control with normalizing flowscited by 16
- 2018Joint Time-Frequency Scatteringcited by 11
- 2020Time-Frequency Scattering Accurately Models Auditory Similarities Between Instrumental Playing Techniquescited by 6
- 2020wav2shape: Hearing the Shape of a Drum Machinecited by 4
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