mlsanityData to 7 Oct 2026

Video Games as a Corpus: Sentiment Analysis using Fallout New Vegas Dialog

arXiv 2212.02168 ↗First posted 5 Dec 2022cs.CLcited by 1

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Abstract (arXiv)

We present a method for extracting a multilingual sentiment annotated dialog data set from Fallout New Vegas. The game developers have preannotated every line of dialog in the game in one of the 8 different sentiments: textitanger, disgust, fear, happy, neutral, pained, sad and textitsurprised. The game has been translated into English, Spanish, German, French and Italian. We conduct experiments on multilingual, multilabel sentiment analysis on the extracted data set using multilingual BERT, XLMRoBERTa and language specific BERT models. In our experiments, multilingual BERT outperformed XLMRoBERTa for most of the languages, also language specific models were slightly better than multilingual BERT for most of the languages. The best overall accuracy was 54% and it was achieved by using multilingual BERT on Spanish data. The extracted data set presents a challenging task for sentiment analysis. We have released the data, including the testing and training splits, openly on Zenodo. The data set has been shuffled for copyright reasons.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 8 of its 18 references that are in the map. First posted on arXiv 5 Dec 2022.

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References · 8

  1. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
  2. 2019RoBERTa: A Robustly Optimized BERT Pretraining Approachcited by 13,266
  3. 2019Unsupervised Cross-lingual Representation Learning at Scalecited by 3,907
  4. 2021Exploring the Efficacy of Automatically Generated Counterfactuals for Sentiment Analysiscited by 30
  5. 2021Structured Sentiment Analysis as Dependency Graph Parsingcited by 28
  6. 2020Multi-Label Sentiment Analysis on 100 Languages with Dynamic Weighting for Label Imbalancecited by 11
  7. 2021When Word Embeddings Become Endangeredcited by 6
  8. 2022Multilingual Persuasion Detection: Video Games as an Invaluable Data Source for NLPcited by 4

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