Selecting Mechanical Parameters of a Monopode Jumping System with Reinforcement Learning
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Abstract (arXiv)
Legged systems have many advantages when compared to their wheeled counterparts. For example, they can more easily navigate extreme, uneven terrain. However, there are disadvantages as well, particularly the difficulty seen in modeling the nonlinearities of the system. Research has shown that using flexible components within legged locomotive systems improves performance measures such as efficiency and running velocity. Because of the difficulties encountered in modeling flexible systems, control methods such as reinforcement learning can be used to define control strategies. Furthermore, reinforcement learning can be tasked with learning mechanical parameters of a system to match a control input. It is shown in this work that when deploying reinforcement learning to find design parameters for a pogo-stick jumping system, the designs the agents learn are optimal within the design space provided to the agents.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 8 of its 29 references that are in the map. First posted on arXiv 2 Dec 2022.
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References · 8
- 2015Continuous control with deep reinforcement learningcited by 3,279
- 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,302
- 2016OpenAI Gymcited by 1,684
- 2018Reinforcement Learning for Improving Agent Designcited by 55
- 2018Jointly Learning to Construct and Control Agents using Deep Reinforcement Learningcited by 51
- 2019Neural Graph Evolution: Towards Efficient Automatic Robot Designcited by 34
- 2020Hardware as Policy: Mechanical and Computational Co-Optimization using Deep Reinforcement Learningcited by 29
- 2019On Training Flexible Robots using Deep Reinforcement Learningcited by 1
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