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Learning Heterogeneous Agent Cooperation via Multiagent League Training

arXiv 2211.11616 ↗First posted 13 Nov 2022cs.LG cs.AIcited by 1

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Abstract (arXiv)

Many multiagent systems in the real world include multiple types of agents with different abilities and functionality. Such heterogeneous multiagent systems have significant practical advantages. However, they also come with challenges compared with homogeneous systems for multiagent reinforcement learning, such as the non-stationary problem and the policy version iteration issue. This work proposes a general-purpose reinforcement learning algorithm named Heterogeneous League Training (HLT) to address heterogeneous multiagent problems. HLT keeps track of a pool of policies that agents have explored during training, gathering a league of heterogeneous policies to facilitate future policy optimization. Moreover, a hyper-network is introduced to increase the diversity of agent behaviors when collaborating with teammates having different levels of cooperation skills. We use heterogeneous benchmark tasks to demonstrate that (1) HLT promotes the success rate in cooperative heterogeneous tasks; (2) HLT is an effective approach to solving the policy version iteration problem; (3) HLT provides a practical way to assess the difficulty of learning each role in a heterogeneous team.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 16 of its 27 references that are in the map. First posted on arXiv 13 Nov 2022.

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16 of 27 references.

References · 16

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4 more
  1. 2020Q-value Path Decomposition for Deep Multiagent Reinforcement Learningcited by 24
  2. 2020TStarBot-X: An Open-Sourced and Comprehensive Study for Efficient League Training in StarCraft II Full Gamecited by 21
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