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Learning in Multi-Player Stochastic Games

arXiv 2210.14280 ↗First posted 25 Oct 2022cs.GT cs.AI cs.LGcited by 0

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Abstract (arXiv)

We consider the problem of simultaneous learning in stochastic games with many players in the finite-horizon setting. While the typical target solution for a stochastic game is a Nash equilibrium, this is intractable with many players. We instead focus on variants of it correlated equilibria, such as those studied for extensive-form games. We begin with a hardness result for the adversarial MDP problem: even for a horizon of 3, obtaining sublinear regret against the best non-stationary policy is textsfNP-hard when both rewards and transitions are adversarial. This implies that convergence to even the weakest natural solution concept -- normal-form coarse correlated equilbrium -- is not possible via black-box reduction to a no-regret algorithm even in stochastic games with constant horizon (unless textsfNPsubseteqtextsfBPP). Instead, we turn to a different target: algorithms which it generate an equilibrium when they are used by all players. Our main result is algorithm which generates an it extensive-form correlated equilibrium, whose runtime is exponential in the horizon but polynomial in all other parameters. We give a similar algorithm which is polynomial in all parameters for "fast-mixing" stochastic games. We also show a method for efficiently reaching normal-form coarse correlated equilibria in "single-controller" stochastic games which follows the traditional no-regret approach. When shared randomness is available, the two generative algorithms can be extended to give simultaneous regret bounds and converge in the traditional sense.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 8 of its 37 references that are in the map. First posted on arXiv 25 Oct 2022.

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References · 8

  1. 2019Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithmscited by 555
  2. 2015Fast Convergence of Regularized Learning in Gamescited by 149
  3. 2020Hedging in games: Faster convergence of external and swap regretscited by 57
  4. 2020No-Regret Learning Dynamics for Extensive-Form Correlated Equilibriumcited by 19
  5. 2013Online Learning in Markov Decision Processes with Adversarially Chosen Transition Probability Distributionscited by 18
  6. 2019Coarse Correlation in Extensive-Form Gamescited by 17
  7. 2018Finite-Sample Analysis For Decentralized Batch Multi-Agent Reinforcement Learning With Networked Agentscited by 5
  8. 2013Fast Planning in Stochastic Gamescited by 4

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