mlsanityData to 14 Oct 2026

Predicting Winning Regions in Parity Games via Graph Neural Networks (Extended Abstract)

arXiv 2210.09924 ↗First posted 18 Oct 2022cs.GT cs.LGcited by 0

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Abstract (arXiv)

Solving parity games is a major building block for numerous applications in reactive program verification and synthesis. While they can be solved efficiently in practice, no known approach has a polynomial worst-case runtime complexity. We present a incomplete polynomial-time approach to determining the winning regions of parity games via graph neural networks. Our evaluation on 900 randomly generated parity games shows that this approach is effective and efficient in practice. It correctly determines the winning regions of ~60% of the games in our data set and only incurs minor errors in the remaining ones. We believe that this approach can be extended to efficiently solve parity games as well.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 10 of its 23 references that are in the map. First posted on arXiv 18 Oct 2022.

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10 of 23 references.

References · 10

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  2. 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,361
  3. 2017Graph Attention Networkscited by 8,923
  4. 2018Relational inductive biases, deep learning, and graph networkscited by 1,360
  5. 2019Practical Synthesis of Reactive Systems from LTL Specifications via Parity Gamescited by 5
  6. 2018Oink: an Implementation and Evaluation of Modern Parity Game Solverscited by 4
  7. 2017Efficient Parallel Strategy Improvement for Parity Gamescited by 2
  8. 2017Synthesizing Optimally Resilient Controllerscited by 2
  9. 2016Easy to Win, Hard to Master: Optimal Strategies in Parity Games with Costscited by 1
  10. 2018Parity Games with Weightscited by 1

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