Geometric Reinforcement Learning For Robotic Manipulation
Not on the map. Why?
Abstract (arXiv)
Reinforcement learning (RL) is a popular technique that allows an agent to learn by trial and error while interacting with a dynamic environment. The traditional Reinforcement Learning (RL) approach has been successful in learning and predicting Euclidean robotic manipulation skills such as positions, velocities, and forces. However, in robotics, it is common to encounter non-Euclidean data such as orientation or stiffness, and failing to account for their geometric nature can negatively impact learning accuracy and performance. In this paper, to address this challenge, we propose a novel framework for RL that leverages Riemannian geometry, which we call Geometric Reinforcement Learning (G-RL), to enable agents to learn robotic manipulation skills with non-Euclidean data. Specifically, G-RL utilizes the tangent space in two ways: a tangent space for parameterization and a local tangent space for mapping to a nonEuclidean manifold. The policy is learned in the parameterization tangent space, which remains constant throughout the training. The policy is then transferred to the local tangent space via parallel transport and projected onto the non-Euclidean manifold. The local tangent space changes over time to remain within the neighborhood of the current manifold point, reducing the approximation error. Therefore, by introducing a geometrically grounded pre- and post-processing step into the traditional RL pipeline, our G-RL framework enables several model-free algorithms designed for Euclidean space to learn from non-Euclidean data without modifications. Experimental results, obtained both in simulation and on a real robot, support our hypothesis that G-RL is more accurate and converges to a better solution than approximating non-Euclidean data.
Key facts. Cited by 5 papers in the map (data through 13 Oct 2026). First posted on arXiv 14 Oct 2022.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2023: 1; 2024: 2; 2025: 1; 2026: 1.
5 papers.
- 2024ILBiT: Imitation Learning for Robot Using Position and Torque Information based on Bilateral Control with Transformercited by 10
- 2023Unraveling the Single Tangent Space Fallacy: An Analysis and Clarification for Applying Riemannian Geometry in Robot Learningcited by 6
- 2025A Primer on SO(3) Action Representations in Deep Reinforcement Learningcited by 2
- 2024Reinforcement Learning with Lie Group Orientations for Roboticscited by 1
- 2026World-Task Factorization for Robot Learningcited by 0
- 2026World-Task Factorization for Robot Learning1 Jun 2026
- 2025A Primer on SO(3) Action Representations in Deep Reinforcement Learning13 Oct 2025
- 2024Reinforcement Learning with Lie Group Orientations for Robotics18 Sep 2024
- 2024ILBiT: Imitation Learning for Robot Using Position and Torque Information based on Bilateral Control with Transformer30 Jan 2024
- 2023Unraveling the Single Tangent Space Fallacy: An Analysis and Clarification for Applying Riemannian Geometry in Robot Learning11 Oct 2023