MV-HAN: A Hybrid Attentive Networks based Multi-View Learning Model for Large-scale Contents Recommendation
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Abstract (arXiv)
Industrial recommender systems usually employ multi-source data to improve the recommendation quality, while effectively sharing information between different data sources remain a challenge. In this paper, we introduce a novel Multi-View Approach with Hybrid Attentive Networks (MV-HAN) for contents retrieval at the matching stage of recommender systems. The proposed model enables high-order feature interaction from various input features while effectively transferring knowledge between different types. By employing a well-placed parameters sharing strategy, the MV-HAN substantially improves the retrieval performance in sparse types. The designed MV-HAN inherits the efficiency advantages in the online service from the two-tower model, by mapping users and contents of different types into the same features space. This enables fast retrieval of similar contents with an approximate nearest neighbor algorithm. We conduct offline experiments on several industrial datasets, demonstrating that the proposed MV-HAN significantly outperforms baselines on the content retrieval tasks. Importantly, the MV-HAN is deployed in a real-world matching system. Online A/B test results show that the proposed method can significantly improve the quality of recommendations.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 14 Oct 2022.
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Citing papers per year: 2024: 2; 2025: 0; 2026: 2.
4 papers.
- 2024Reliable Conflictive Multi-View Learningcited by 45
- 2024CUPID: Improving Battle Fairness and Position Satisfaction in Online MOBA Games with a Re-matchmaking Systemcited by 2
- 2026Uniboost: Global Coordination with Value Alignment for Fair and Efficient Traffic Allocationcited by 0
- 2026CHAMP: Cross-domain Hybrid Architecture for Matchmaking and Prediction in Online Multi-Player Gamescited by 0
- 2026CHAMP: Cross-domain Hybrid Architecture for Matchmaking and Prediction in Online Multi-Player Games4 Sep 2026
- 2026Uniboost: Global Coordination with Value Alignment for Fair and Efficient Traffic Allocation26 May 2026
- 2024CUPID: Improving Battle Fairness and Position Satisfaction in Online MOBA Games with a Re-matchmaking System28 Jun 2024
- 2024Reliable Conflictive Multi-View Learning24 Feb 2024