mlsanityData to 7 Oct 2026

Smooth Trajectory Collision Avoidance through Deep Reinforcement Learning

arXiv 2210.06377 ↗First posted 12 Oct 2022cs.RO cs.LGcited by 1

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Abstract (arXiv)

Collision avoidance is a crucial task in vision-guided autonomous navigation. Solutions based on deep reinforcement learning (DRL) has become increasingly popular. In this work, we proposed several novel agent state and reward function designs to tackle two critical issues in DRL-based navigation solutions: 1) smoothness of the trained flight trajectories; and 2) model generalization to handle unseen environments. Formulated under a DRL framework, our model relies on margin reward and smoothness constraints to ensure UAVs fly smoothly while greatly reducing the chance of collision. The proposed smoothness reward minimizes a combination of first-order and second-order derivatives of flight trajectories, which can also drive the points to be evenly distributed, leading to stable flight speed. To enhance the agent's capability of handling new unseen environments, two practical setups are proposed to improve the invariance of both the state and reward function when deploying in different scenes. Experiments demonstrate the effectiveness of our overall design and individual components.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 5 of its 23 references that are in the map. First posted on arXiv 12 Oct 2022.

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5 of 23 references.

References · 5

  1. 2016OpenAI Gymcited by 1,684
  2. 2017Uncertainty-Aware Reinforcement Learning for Collision Avoidancecited by 86
  3. 2018Memory-based Deep Reinforcement Learning for Obstacle Avoidance in UAV with Limited Environment Knowledgecited by 21
  4. 2017Towards Monocular Vision based Obstacle Avoidance through Deep Reinforcement Learningcited by 20
  5. 2015Deep Neural Network for Real-Time Autonomous Indoor Navigationcited by 7

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