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Emotion Twenty Questions Dialog System for Lexical Emotional Intelligence

arXiv 2210.02400 ↗First posted 5 Oct 2022cs.CL cs.HCcited by 0

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Abstract (arXiv)

This paper presents a web-based demonstration of Emotion Twenty Questions (EMO20Q), a dialog game whose purpose is to study how people describe emotions. EMO20Q can also be used to develop artificially intelligent dialog agents that can play the game. In previous work, an EMO20Q agent used a sequential Bayesian machine learning model and could play the question-asking role. Newer transformer-based neural machine learning models have made it possible to develop an agent for the question-answering role. This demo paper describes the recent developments in the question-answering role of the EMO20Q game, which requires the agent to respond to more open-ended inputs. Furthermore, we also describe the design of the system, including the web-based front-end, agent architecture and programming, and updates to earlier software used. The demo system will be available to collect pilot data during the ACII conference and this data will be used to inform future experiments and system design.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 1 of its 5 references that are in the map. First posted on arXiv 5 Oct 2022.

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References · 1

  1. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,399

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