mlsanityData to 7 Oct 2026

Vision-based Perimeter Defense via Multiview Pose Estimation

arXiv 2209.12136 ↗First posted 25 Sep 2022cs.CV cs.ROcited by 2

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Abstract (arXiv)

Previous studies in the perimeter defense game have largely focused on the fully observable setting where the true player states are known to all players. However, this is unrealistic for practical implementation since defenders may have to perceive the intruders and estimate their states. In this work, we study the perimeter defense game in a photo-realistic simulator and the real world, requiring defenders to estimate intruder states from vision. We train a deep machine learning-based system for intruder pose detection with domain randomization that aggregates multiple views to reduce state estimation errors and adapt the defensive strategy to account for this. We newly introduce performance metrics to evaluate the vision-based perimeter defense. Through extensive experiments, we show that our approach improves state estimation, and eventually, perimeter defense performance in both 1-defender-vs-1-intruder games, and 2-defenders-vs-1-intruder games.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 21 of its 31 references that are in the map. First posted on arXiv 25 Sep 2022.

Builds on

21 of 31 references.

References · 21

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9 more
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Citing papers per year: 2023: 1; 2024: 0; 2025: 1.

2 papers.