mlsanityData to 14 Oct 2026

TANDEM3D: Active Tactile Exploration for 3D Object Recognition

arXiv 2209.08772 ↗First posted 19 Sep 2022cs.CV cs.AI cs.LGcited by 10

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Abstract (arXiv)

Tactile recognition of 3D objects remains a challenging task. Compared to 2D shapes, the complex geometry of 3D surfaces requires richer tactile signals, more dexterous actions, and more advanced encoding techniques. In this work, we propose TANDEM3D, a method that applies a co-training framework for exploration and decision making to 3D object recognition with tactile signals. Starting with our previous work, which introduced a co-training paradigm for 2D recognition problems, we introduce a number of advances that enable us to scale up to 3D. TANDEM3D is based on a novel encoder that builds 3D object representation from contact positions and normals using PointNet++. Furthermore, by enabling 6DOF movement, TANDEM3D explores and collects discriminative touch information with high efficiency. Our method is trained entirely in simulation and validated with real-world experiments. Compared to state-of-the-art baselines, TANDEM3D achieves higher accuracy and a lower number of actions in recognizing 3D objects and is also shown to be more robust to different types and amounts of sensor noise. Video is available at https://jxu.ai/tandem3d.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 7 of its 25 references that are in the map. First posted on arXiv 19 Sep 2022.

Builds on

7 of 25 references.

References · 7

  1. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  2. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
  3. 2020Tactile SLAM: Real-time inference of shape and pose from planar pushingcited by 15
  4. 2022TANDEM: Learning Joint Exploration and Decision Making with Tactile Sensorscited by 12
  5. 2020A Sensorized Multicurved Robot Finger with Data-driven Touch Sensing via Overlapping Light Signalscited by 9
  6. 2021Touch-based Curiosity for Sparse-Reward Taskscited by 6
  7. 2017Active End-Effector Pose Selection for Tactile Object Recognition through Monte Carlo Tree Searchcited by 3

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 2; 2024: 4; 2025: 2; 2026: 2.

10 papers.