mlsanityData to 14 Oct 2026

Avoiding Pragmatic Oddity: A Bottom-up Defeasible Deontic Logic

arXiv 2209.04553 ↗First posted 9 Sep 2022cs.LO cs.AIcited by 0

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Abstract (arXiv)

This paper presents an extension of Defeasible Deontic Logic to deal with the Pragmatic Oddity problem. The logic applies three general principles: (1) the Pragmatic Oddity problem must be solved within a general logical treatment of CTD reasoning; (2) non-monotonic methods must be adopted to handle CTD reasoning; (3) logical models of CTD reasoning must be computationally feasible and, if possible, efficient. The proposed extension of Defeasible Deontic Logic elaborates a preliminary version of the model proposed by Governatori and Rotolo (2019). The previous solution was based on particular characteristics of the (constructive, top-down) proof theory of the logic. However, that method introduces some degree of non-determinism. To avoid the problem, we provide a bottom-up characterisation of the logic. The new characterisation offers insights for the efficient implementation of the logic and allows us to establish the computational complexity of the problem.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 1 of its 25 references that are in the map. First posted on arXiv 9 Sep 2022.

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  1. 2014Thou Shalt is not You Willcited by 3

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