mlsanityData to 14 Oct 2026

A further exploration of deep Multi-Agent Reinforcement Learning with Hybrid Action Space

arXiv 2208.14447 ↗First posted 30 Aug 2022cs.LG cs.AI cs.MAcited by 0

Not on the map. Why?

Abstract (arXiv)

The research of extending deep reinforcement learning (drl) to multi-agent field has solved many complicated problems and made great achievements. However, almost all these studies only focus on discrete or continuous action space and there are few works having ever used multi-agent deep reinforcement learning to real-world environment problems which mostly have a hybrid action space. Therefore, in this paper, we propose two algorithms: deep multi-agent hybrid soft actor-critic (MAHSAC) and multi-agent hybrid deep deterministic policy gradients (MAHDDPG) to fill this gap. This two algorithms follow the centralized training and decentralized execution (CTDE) paradigm and could handle hybrid action space problems. Our experiences are running on multi-agent particle environment which is an easy multi-agent particle world, along with some basic simulated physics. The experimental results show that these algorithms have good performances.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 11 of its 14 references that are in the map. First posted on arXiv 30 Aug 2022.

Builds on

11 of 14 references.

References · 11

  1. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
  2. 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,558
  3. 2018Soft Actor-Critic Algorithms and Applicationscited by 1,240
  4. 2017A Brief Survey of Deep Reinforcement Learningcited by 483
  5. 2017Deep Reinforcement Learning: An Overviewcited by 333
  6. 2015Multiagent Cooperation and Competition with Deep Reinforcement Learningcited by 184
  7. 2019Soft Actor-Critic for Discrete Action Settingscited by 174
  8. 2015Deep Reinforcement Learning in Parameterized Action Spacecited by 68
  9. 2017Discrete Sequential Prediction of Continuous Actions for Deep RLcited by 51
  10. 2019Discrete and Continuous Action Representation for Practical RL in Video Gamescited by 39
  11. 2019Multi-Pass Q-Networks for Deep Reinforcement Learning with Parameterised Action Spacescited by 24

Built on by

Not cited yet.