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Efficient Motion Modelling with Variable-sized blocks from Hierarchical Cuboidal Partitioning

arXiv 2208.13137 ↗First posted 28 Aug 2022cs.CV cs.MMcited by 0

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Abstract (arXiv)

Motion modelling with block-based architecture has been widely used in video coding where a frame is divided into fixed-sized blocks that are motion compensated independently. This often leads to coding inefficiency as fixed-sized blocks hardly align with the object boundaries. Although hierarchical block-partitioning has been introduced to address this, the increased number of motion vectors limits the benefit. Recently, approximate segmentation of images with cuboidal partitioning has gained popularity. Not only are the variable-sized rectangular segments (cuboids) readily amenable to block-based image/video coding techniques, but they are also capable of aligning well with the object boundaries. This is because cuboidal partitioning is based on a homogeneity constraint, minimising the sum of squared errors (SSE). In this paper, we have investigated the potential of cuboids in motion modelling against the fixed-sized blocks used in scalable video coding. Specifically, we have constructed motion-compensated current frame using the cuboidal partitioning information of the anchor frame in a group-of-picture (GOP). The predicted current frame has then been used as the base layer while encoding the current frame as an enhancement layer using the scalable HEVC encoder. Experimental results confirm 6.71%-10.90% bitrate savings on 4K video sequences.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 1 of its 30 references that are in the map. First posted on arXiv 28 Aug 2022.

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References · 1

  1. 2021CTU Depth Decision Algorithms for HEVC: A Surveycited by 3

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