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Emergent social NPC interactions in the Social NPCs Skyrim mod and beyond

arXiv 2207.13398 ↗First posted 27 Jul 2022cs.AI cs.HCcited by 0

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Abstract (arXiv)

This work presents an implementation of a social architecture model for authoring Non-Player Character (NPC) in open world games inspired in academic research on agentbased modeling. Believable NPC authoring is burdensome in terms of rich dialogue and responsive behaviors. We briefly present the characteristics and advantages of using a social agent architecture for this task and describe an implementation of a social agent architecture CiF-CK released as a mod Social NPCs for The Elder Scrolls V: Skyrim

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  1. 2022Towards Explainable Social Agent Authoring tools: A case study on FAtiMA-Toolkitcited by 1

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