Hierarchical Reinforcement Learning with Opponent Modeling for Distributed Multi-agent Cooperation
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Abstract (arXiv)
Many real-world applications can be formulated as multi-agent cooperation problems, such as network packet routing and coordination of autonomous vehicles. The emergence of deep reinforcement learning (DRL) provides a promising approach for multi-agent cooperation through the interaction of the agents and environments. However, traditional DRL solutions suffer from the high dimensions of multiple agents with continuous action space during policy search. Besides, the dynamicity of agents' policies makes the training non-stationary. To tackle the issues, we propose a hierarchical reinforcement learning approach with high-level decision-making and low-level individual control for efficient policy search. In particular, the cooperation of multiple agents can be learned in high-level discrete action space efficiently. At the same time, the low-level individual control can be reduced to single-agent reinforcement learning. In addition to hierarchical reinforcement learning, we propose an opponent modeling network to model other agents' policies during the learning process. In contrast to end-to-end DRL approaches, our approach reduces the learning complexity by decomposing the overall task into sub-tasks in a hierarchical way. To evaluate the efficiency of our approach, we conduct a real-world case study in the cooperative lane change scenario. Both simulation and real-world experiments show the superiority of our approach in the collision rate and convergence speed.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 15 of its 35 references that are in the map. First posted on arXiv 25 Jun 2022.
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15 of 35 references.
References · 15
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- 2019Feudal Multi-Agent Hierarchies for Cooperative Reinforcement Learningcited by 33
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Citing papers per year: 2026: 1.
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