mlsanityData to 14 Oct 2026

3D scene reconstruction from monocular spherical video with motion parallax

arXiv 2206.06533 ↗First posted 14 Jun 2022cs.CV cs.RO eess.IVcited by 0

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Abstract (arXiv)

In this paper, we describe a method to capture nearly entirely spherical (360 degree) depth information using two adjacent frames from a single spherical video with motion parallax. After illustrating a spherical depth information retrieval using two spherical cameras, we demonstrate monocular spherical stereo by using stabilized first-person video footage. Experiments demonstrated that the depth information was retrieved on up to 97% of the entire sphere in solid angle. At a speed of 30 km/h, we were able to estimate the depth of an object located over 30 m from the camera. We also reconstructed the 3D structures (point cloud) using the obtained depth data and confirmed the structures can be clearly observed. We can apply this method to 3D structure retrieval of surrounding environments such as 1) previsualization, location hunting/planning of a film, 2) real scene/computer graphics synthesis and 3) motion capture. Thanks to its simplicity, this method can be applied to various videos. As there is no pre-condition other than to be a 360 video with motion parallax, we can use any 360 videos including those on the Internet to reconstruct the surrounding environments. The cameras can be lightweight enough to be mounted on a drone. We also demonstrated such applications.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 3 of its 21 references that are in the map. First posted on arXiv 14 Jun 2022.

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3 of 21 references.

References · 3

  1. 2018Open3D: A Modern Library for 3D Data Processingcited by 721
  2. 2018OmniDepth: Dense Depth Estimation for Indoors Spherical Panoramascited by 99
  3. 20153D Reconstruction from Full-view Fisheye Cameracited by 5

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