Game-theoretic Utility Tree for Multi-Robot Cooperative Pursuit Strategy
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Abstract (arXiv)
Underlying relationships among multiagent systems (MAS) in hazardous scenarios can be represented as game-theoretic models. In adversarial environments, the adversaries can be intentional or unintentional based on their needs and motivations. Agents will adopt suitable decision-making strategies to maximize their current needs and minimize their expected costs. This paper proposes and extends the new hierarchical network-based model, termed Game-theoretic Utility Tree (GUT), to arrive at a cooperative pursuit strategy to catch an evader in the Pursuit-Evasion game domain. We verify and demonstrate the performance of the proposed method using the Robotarium platform compared to the conventional constant bearing (CB) and pure pursuit (PP) strategies. The experiments demonstrated the effectiveness of the GUT, and the performances validated that the GUT could effectively organize cooperation strategies, helping the group with fewer advantages achieve higher performance.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). First posted on arXiv 2 Jun 2022.
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Citing papers per year: 2022: 2; 2023: 3.
5 papers.
- 2022KT-BT: A Framework for Knowledge Transfer Through Behavior Trees in Multi-Robot Systemscited by 6
- 2023Utility Theory based Cognitive Modeling in the Application of Robotics: A Surveycited by 3
- 2022Bayesian Soft Actor-Critic: A Directed Acyclic Strategy Graph Based Deep Reinforcement Learningcited by 1
- 2023Hierarchical Needs-driven Agent Learning Systems: From Deep Reinforcement Learning To Diverse Strategiescited by 1
- 2023A Strategy-Oriented Bayesian Soft Actor-Critic Modelcited by 1
- 2023Utility Theory based Cognitive Modeling in the Application of Robotics: A Survey15 Jun 2023
- 2023A Strategy-Oriented Bayesian Soft Actor-Critic Model7 Mar 2023
- 2023Hierarchical Needs-driven Agent Learning Systems: From Deep Reinforcement Learning To Diverse Strategies25 Feb 2023
- 2022KT-BT: A Framework for Knowledge Transfer Through Behavior Trees in Multi-Robot Systems7 Sep 2022
- 2022Bayesian Soft Actor-Critic: A Directed Acyclic Strategy Graph Based Deep Reinforcement Learning11 Aug 2022