mlsanityData to 14 Oct 2026

Text/Speech-Driven Full-Body Animation

arXiv 2205.15573 ↗First posted 31 May 2022cs.GRcited by 3

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Abstract (arXiv)

Due to the increasing demand in films and games, synthesizing 3D avatar animation has attracted much attention recently. In this work, we present a production-ready text/speech-driven full-body animation synthesis system. Given the text and corresponding speech, our system synthesizes face and body animations simultaneously, which are then skinned and rendered to obtain a video stream output. We adopt a learning-based approach for synthesizing facial animation and a graph-based approach to animate the body, which generates high-quality avatar animation efficiently and robustly. Our results demonstrate the generated avatar animations are realistic, diverse and highly text/speech-correlated.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 31 May 2022.

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Citing papers per year: 2023: 3.

3 papers.