Effective Integration of Weighted Cost-to-go and Conflict Heuristic within Suboptimal CBS
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Abstract (arXiv)
Conflict-Based Search (CBS) is a popular multi-agent path finding (MAPF) solver that employs a low-level single agent planner and a high-level constraint tree to resolve conflicts. The vast majority of modern MAPF solvers focus on improving CBS by reducing the size of this tree through various strategies with few methods modifying the low level planner. Typically low level planners in existing CBS methods use an unweighted cost-to-go heuristic, with suboptimal CBS methods also using a conflict heuristic to help the high level search. In this paper, we show that, contrary to prevailing CBS beliefs, a weighted cost-to-go heuristic can be used effectively alongside the conflict heuristic in two possible variants. In particular, one of these variants can obtain large speedups, 2-100x, across several scenarios and suboptimal CBS methods. Importantly, we discover that performance is related not to the weighted cost-to-go heuristic but rather to the relative conflict heuristic weight's ability to effectively balance low-level and high-level work. Additionally, to the best of our knowledge, we show the first theoretical relation of prioritized planning and bounded suboptimal CBS and demonstrate that our methods are their natural generalization. Update March 2024: We found that the relative speedup decreases to around 1.2-10x depending on how the conflict heuristic is computed (see appendix for more details).
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 10 of its 27 references that are in the map. First posted on arXiv 23 May 2022.
Builds on
10 of 27 references.
References · 10
- 2019Multi-Agent Pathfinding: Definitions, Variants, and Benchmarkscited by 199
- 2018Searching with Consistent Prioritization for Multi-Agent Path Findingcited by 81
- 2020Lifelong Multi-Agent Path Finding in Large-Scale Warehousescited by 80
- 2020EECBS: A Bounded-Suboptimal Search for Multi-Agent Path Findingcited by 68
- 2021Pairwise Symmetry Reasoning for Multi-Agent Path Finding Searchcited by 21
- 2014Prioritized Planning Algorithms for Trajectory Coordination of Multiple Mobile Robotscited by 19
- 2019Multi-Robot Path Deconfliction through Prioritization by Path Prospectscited by 8
- 2019A Planning Framework for Persistent, Multi-UAV Coverage with Global Deconflictioncited by 4
- 2019Multi-Agent Pathfinding with Continuous Timecited by 3
- 2019Error Analysis and Correction for Weighted A*'s Suboptimality (Extended Version)cited by 1
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Citing papers per year: 2024: 3.
3 papers.
- 2024Work Smarter Not Harder: Simple Imitation Learning with CS-PIBT Outperforms Large Scale Imitation Learning for MAPFcited by 10
- 2024Accelerating Search-Based Planning for Multi-Robot Manipulation by Leveraging Online-Generated Experiencescited by 4
- 2024Windowed MAPF with Completeness Guaranteescited by 1
- 2024Windowed MAPF with Completeness Guarantees2 Oct 2024
- 2024Work Smarter Not Harder: Simple Imitation Learning with CS-PIBT Outperforms Large Scale Imitation Learning for MAPF22 Sep 2024
- 2024Accelerating Search-Based Planning for Multi-Robot Manipulation by Leveraging Online-Generated Experiences29 Mar 2024