Multibit Tries Packet Classification with Deep Reinforcement Learning
Not on the map. Why?
Abstract (arXiv)
High performance packet classification is a key component to support scalable network applications like firewalls, intrusion detection, and differentiated services. With ever increasing in the line-rate in core networks, it becomes a great challenge to design a scalable and high performance packet classification solution using hand-tuned heuristics approaches. In this paper, we present a scalable learning-based packet classification engine and its performance evaluation. By exploiting the sparsity of ruleset, our algorithm uses a few effective bits (EBs) to extract a large number of candidate rules with just a few of memory access. These effective bits are learned with deep reinforcement learning and they are used to create a bitmap to filter out the majority of rules which do not need to be full-matched to improve the online system performance. Moreover, our EBs learning-based selection method is independent of the ruleset, which can be applied to varying rulesets. Our multibit tries classification engine outperforms lookup time both in worst and average case by 55% and reduce memory footprint, compared to traditional decision tree without EBs.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 2 of its 21 references that are in the map. First posted on arXiv 17 May 2022.
Builds on
2 of 21 references.
References · 2
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2019Neural Packet Classificationcited by 14
Built on by
Not cited yet.