Graphical Games for UAV Swarm Control Under Time-Varying Communication Networks
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Abstract (arXiv)
We propose a unified framework for coordinating Unmanned Aerial Vehicle (UAV) swarms operating under time-varying communication networks. Our framework builds on the concept of graphical games, which we argue provides a compelling paradigm to subsume the interaction structures found in networked UAV swarms thanks to the shared local neighborhood properties. We present a general-sum, factorizable payoff function for cooperative UAV swarms based on the aggregated local states and yield a Nash equilibrium for the stage games. Further, we propose a decomposition-based approach to solve stage-graphical games in a scalable and decentralized fashion by approximating virtual, mean neighborhoods. Finally, we discuss extending the proposed framework toward general-sum stochastic games by leveraging deep Q-learning and model-predictive control.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). First posted on arXiv 4 May 2022.
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