Recording and replaying psychomotor user actions in VR
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Abstract (arXiv)
We introduce a novel method that describes the functionality and characteristics of an efficient VR recorder with replay capabilities, implemented in a modern game engine, publicly available for free.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 2 May 2022.
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Citing papers per year: 2023: 1.
1 paper.