A label-state formulation of stochastic graphon games and approximate equilibria on large networks
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Abstract (arXiv)
This paper studies stochastic games on large graphs and their graphon limits. We propose a new formulation of graphon games based on a single typical player's label-state distribution. In contrast, other recently proposed models of graphon games work directly with a continuum of players, which involves serious measure-theoretic technicalities. In fact, by viewing the label as a component of the state process, we show in our formulation that graphon games are a special case of mean field games, albeit with certain inevitable degeneracies and discontinuities that make most existing results on mean field games inapplicable. Nonetheless, we prove existence of Markovian graphon equilibria under fairly general assumptions, as well as uniqueness under a monotonicity condition. Most imporantly, we show how our notion of graphon equilibrium can be used to construct approximate equilibria for large finite games set on any (weighted, directed) graph which converges in cut norm. The lack of players' exchangeability necessitates a careful definition of approximate equilibrium, allowing heterogeneity among the players' approximation errors, and we show how various regularity properties of the model inputs and underlying graphon lead naturally to different strengths of approximation.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 20 Apr 2022.
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Citing papers per year: 2024: 2; 2025: 1; 2026: 1.
4 papers.
- 2024Graphon Mean Field Games with a Representative Player: Analysis and Learning Algorithmcited by 5
- 2026Learning operators on labelled conditional distributions with applications to mean field control of non exchangeable systemscited by 3
- 2025Policy Optimization for Continuous-time Linear-Quadratic Graphon Mean Field Gamescited by 1
- 2024A Deep Learning Method for Optimal Investment Under Relative Performance Criteria Among Heterogeneous Agentscited by 0
- 2026Learning operators on labelled conditional distributions with applications to mean field control of non exchangeable systems23 Mar 2026
- 2025Policy Optimization for Continuous-time Linear-Quadratic Graphon Mean Field Games6 Jun 2025
- 2024Graphon Mean Field Games with a Representative Player: Analysis and Learning Algorithm8 May 2024
- 2024A Deep Learning Method for Optimal Investment Under Relative Performance Criteria Among Heterogeneous Agents12 Feb 2024