mlsanityData to 7 Oct 2026

Exploiting Embodied Simulation to Detect Novel Object Classes Through Interaction

arXiv 2204.08107 ↗First posted 17 Apr 2022cs.AI cs.CV cs.LGcited by 2

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Abstract (arXiv)

In this paper we present a novel method for a naive agent to detect novel objects it encounters in an interaction. We train a reinforcement learning policy on a stacking task given a known object type, and then observe the results of the agent attempting to stack various other objects based on the same trained policy. By extracting embedding vectors from a convolutional neural net trained over the results of the aforementioned stacking play, we can determine the similarity of a given object to known object types, and determine if the given object is likely dissimilar enough to the known types to be considered a novel class of object. We present the results of this method on two datasets gathered using two different policies and demonstrate what information the agent needs to extract from its environment to make these novelty judgments.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 10 of its 49 references that are in the map. First posted on arXiv 17 Apr 2022.

Builds on

10 of 49 references.

References · 10

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Citing papers per year: 2022: 2.

2 papers.