Optical tracking in team sports
Not on the map. Why?
Abstract (arXiv)
Sports analysis has gained paramount importance for coaches, scouts, and fans. Recently, computer vision researchers have taken on the challenge of collecting the necessary data by proposing several methods of automatic player and ball tracking. Building on the gathered tracking data, data miners are able to perform quantitative analysis on the performance of players and teams. With this survey, our goal is to provide a basic understanding for quantitative data analysts about the process of creating the input data and the characteristics thereof. Thus, we summarize the recent methods of optical tracking by providing a comprehensive taxonomy of conventional and deep learning methods, separately. Moreover, we discuss the preprocessing steps of tracking, the most common challenges in this domain, and the application of tracking data to sports teams. Finally, we compare the methods by their cost and limitations, and conclude the work by highlighting potential future research directions.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 4 of its 68 references that are in the map. First posted on arXiv 8 Apr 2022.
Builds on
4 of 68 references.
References · 4
- 2019Deep Learning in Video Multi-Object Tracking: A Surveycited by 107
- 2015What Players do with the Ball: A Physically Constrained Interaction Modelingcited by 17
- 2019Single-Camera Basketball Tracker through Pose and Semantic Feature Fusioncited by 9
- 2017Light Cascaded Convolutional Neural Networks for Accurate Player Detectioncited by 6
Built on by
Citing papers per year: 2023: 1; 2024: 1; 2025: 1.
3 papers.