mlsanityData to 14 Oct 2026

Learning to Bid Long-Term: Multi-Agent Reinforcement Learning with Long-Term and Sparse Reward in Repeated Auction Games

arXiv 2204.02268 ↗First posted 5 Apr 2022cs.LG cs.GTcited by 3

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Abstract (arXiv)

We propose a multi-agent distributed reinforcement learning algorithm that balances between potentially conflicting short-term reward and sparse, delayed long-term reward, and learns with partial information in a dynamic environment. We compare different long-term rewards to incentivize the algorithm to maximize individual payoff and overall social welfare. We test the algorithm in two simulated auction games, and demonstrate that 1) our algorithm outperforms two benchmark algorithms in a direct competition, with cost to social welfare, and 2) our algorithm's aggressive competitive behavior can be guided with the long-term reward signal to maximize both individual payoff and overall social welfare.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 7 of its 31 references that are in the map. First posted on arXiv 5 Apr 2022.

Builds on

7 of 31 references.

References · 7

  1. 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,194
  2. 2016SeqGAN: Sequence Generative Adversarial Nets with Policy Gradientcited by 376
  3. 2018Large-Scale Study of Curiosity-Driven Learningcited by 280
  4. 2015Training Very Deep Networkscited by 173
  5. 2018Optimizing Agent Behavior over Long Time Scales by Transporting Valuecited by 58
  6. 2016Optimal Bidding in Repeated Wireless Spectrum Auctions with Budget Constraintscited by 4
  7. 2018Learning from Delayed Outcomes via Proxies with Applications to Recommender Systemscited by 2

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Citing papers per year: 2022: 1; 2023: 1; 2024: 1.

3 papers.