GraspARL: Dynamic Grasping via Adversarial Reinforcement Learning
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Abstract (arXiv)
Grasping moving objects, such as goods on a belt or living animals, is an important but challenging task in robotics. Conventional approaches rely on a set of manually defined object motion patterns for training, resulting in poor generalization to unseen object trajectories. In this work, we introduce an adversarial reinforcement learning framework for dynamic grasping, namely GraspARL. To be specific. we formulate the dynamic grasping problem as a 'move-and-grasp' game, where the robot is to pick up the object on the mover and the adversarial mover is to find a path to escape it. Hence, the two agents play a min-max game and are trained by reinforcement learning. In this way, the mover can auto-generate diverse moving trajectories while training. And the robot trained with the adversarial trajectories can generalize to various motion patterns. Empirical results on the simulator and real-world scenario demonstrate the effectiveness of each and good generalization of our method.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 19 of its 41 references that are in the map. First posted on arXiv 4 Mar 2022.
Builds on
19 of 41 references.
References · 19
- 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,218
- 2018QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulationcited by 730
- 2017Robust Adversarial Reinforcement Learningcited by 439
- 2019DenseFusion: 6D Object Pose Estimation by Iterative Dense Fusioncited by 352
- 2017Adversarial Attacks on Neural Network Policiescited by 314
- 2018Deep Object Pose Estimation for Semantic Robotic Grasping of Household Objectscited by 237
- 20196-DOF GraspNet: Variational Grasp Generation for Object Manipulationcited by 237
- 2017Emergent Complexity via Multi-Agent Competitioncited by 117
- 2018Closing the Loop for Robotic Grasping: A Real-time, Generative Grasp Synthesis Approachcited by 117
- 2019Grasping in the Wild:Learning 6DoF Closed-Loop Grasping from Low-Cost Demonstrationscited by 104
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- 2017Learning a visuomotor controller for real world robotic grasping using simulated depth imagescited by 29
7 more
- 2016Depth-Based Object Tracking Using a Robust Gaussian Filtercited by 22
- 2021Dynamic Grasping with Reachability and Motion Awarenesscited by 15
- 2021Provably Constant-time Planning and Replanning for Real-time Grasping Objects off a Conveyor Beltcited by 7
- 2020Learning Agile Locomotion via Adversarial Trainingcited by 6
- 2020Reaching, Grasping and Re-grasping: Learning Multimode Grasping Skillscited by 2
- 2021Dual Quaternion-Based Visual Servoing for Grasping Moving Objectscited by 2
- 2020Multi-Task Reinforcement Learning based Mobile Manipulation Control for Dynamic Object Tracking and Graspingcited by 1
Built on by
Citing papers per year: 2023: 1; 2024: 1; 2025: 3; 2026: 1.
6 papers.
- 2024Richelieu: Self-Evolving LLM-Based Agents for AI Diplomacycited by 36
- 2023GraspGF: Learning Score-based Grasping Primitive for Human-assisting Dexterous Graspingcited by 23
- 2025Forecasting Continuous Non-Conservative Dynamical Systems in SO(3)cited by 3
- 2025Continuous-Time SO(3) Forecasting with Savitzky--Golay Neural Controlled Differential Equationscited by 2
- 2025SpikeGrasp: A Benchmark for 6-DoF Grasp Pose Detection from Stereo Spike Streamscited by 0
- 2026DynaWM: A Base-VLA-Guided World Foundation Model for Moving-Object Manipulationcited by 0
- 2026DynaWM: A Base-VLA-Guided World Foundation Model for Moving-Object Manipulation1 Jul 2026
- 2025SpikeGrasp: A Benchmark for 6-DoF Grasp Pose Detection from Stereo Spike Streams12 Oct 2025
- 2025Forecasting Continuous Non-Conservative Dynamical Systems in SO(3)11 Aug 2025
- 2025Continuous-Time SO(3) Forecasting with Savitzky--Golay Neural Controlled Differential Equations7 Jun 2025
- 2024Richelieu: Self-Evolving LLM-Based Agents for AI Diplomacy9 Jul 2024
- 2023GraspGF: Learning Score-based Grasping Primitive for Human-assisting Dexterous Grasping12 Sep 2023