mlsanityData to 14 Oct 2026

Random Features for High-Dimensional Nonlocal Mean-Field Games

arXiv 2202.12529 ↗First posted 25 Feb 2022math.NA cs.NA math.OCcited by 4

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Abstract (arXiv)

We propose an efficient solution approach for high-dimensional nonlocal mean-field game (MFG) systems based on the Monte Carlo approximation of interaction kernels via random features. We avoid costly space-discretizations of interaction terms in the state-space by passing to the feature-space. This approach allows for a seamless mean-field extension of virtually any single-agent trajectory optimization algorithm. Here, we extend the direct transcription approach in optimal control to the mean-field setting. We demonstrate the efficiency of our method by solving MFG problems in high-dimensional spaces which were previously out of reach for conventional non-deep-learning techniques.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 25 Feb 2022.

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Citing papers per year: 2022: 1; 2023: 0; 2024: 0; 2025: 1; 2026: 2.

4 papers.